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Starcraft 2 ai difficulty
Starcraft 2 ai difficulty







starcraft 2 ai difficulty

Also, the very hard computer gets a lot of upgrades. It is difficult for some beginners to produce an army at the same rate that the very hard computer does. The computer plays a very mechanical, boring style. Although in a game like Starcraft, which has heavy focus on 1 vs 1 strategy, the AI cheating to simulate difficulty seems very cheesy, because they pretty much do what a normal player would never do to try to beat you.Beating the AI becomes easy once you realize that you are not playing against a human opponent. Then, simply pump out one unit over and over.Changing AI's difficulty in Starcraft. Really, your focus should be on building just the specific buildings / upgrades / defenses you need to start laying down your main army-producers (2-4+ factories, barracks, star ports, etc.). After that, I got the idea to just build dozens of dragoons and march them in. I was Protoss, and I used a photo cannon + a few dragoons to hold off several Zerg onslaughts. And, to make things even better, you basically just have to build a ton of factories.Įdit: I still remember the first single player (non-campaign) game that I won vs. A bunch of siege tanks backed up by mass goliaths is hard to beat. However, a combination of complementary units is the best way to go. Generally if you attack their front door with tanks and supporting M&M or goliaths, you can drop-ship a ghost or two in to take out their economy with little problems. Remember that while the AI can wipe the floor with you if left unattended, it's easily confused and makes dumb mistakes compared to human players. You can win with ghosts / nukes, but it makes for a longer game and a lot more frustration. Mass siege tanks, mass battlecruisers, mass vultures, mass goliaths, and mass wraiths should all work.









Starcraft 2 ai difficulty