
Thus, the developers were able to take full advantage of the different types of environments.Ī lot of care went into the visual chapter as well, even if it may not appear so. This feature may not seem like a lot nowadays, but back then it was quite the revolution when it came to the racing genre. A sturdy simulation engine and responsive controlsįor the first time ever, the cars react differently depending on the surface on which they have to race, which means that you are more liable to slip and spin out on gravel than you are on tarmac. The latter is composed out of three stages, namely forest, mountain and desert, each one of which features different tracks.

Hence, a quick time trial should be enough if you only want a short burst of adrenaline, while the World Championship is the appropriate choice to make if time is not an issue. There are multiple game modes to choose from in the beginning, depending on how much time you want to dedicate to it. Despite the simple visual appearance, you can feel that the racing itself feels like it should and that the cars actually have to struggle in order to navigate the tracks. Sega Rally Championship made its name known on consoles and it was ported to PC a few years after that, but the underlying concept remained the same and you can definitely see that it was one class above almost everything else available at that time.

Although not all of them managed to impress the public, one or two releases brought the racing genre closer to what it is today, by integrating new mechanics and developing groundbreaking ideas that are still used in video games, albeit in a more modern package. The Sega Rally series is quite old and diverse, since it has been around for a few decades now.
